![]() ![]() Multiplayer StabilizationĬhasing down desyncing in multiplayer has been a huge focus all month, and after a couple of rounds of identifying edge cases we’ve applied more fixes and graduated these updates to the main branch. We have been testing this in the Experimental Branch and have graduated it here to Main. Completely custom coded, lightweight and powerful, this system intelligently handles processing of all objects in any given scenario to ensure proper persistence, functionality, and item data sync. ![]() We’ve been exploring how we can make room for more creatures, vehicles, and base items in the world and have created a powerful and robust level of detail system. Also, Arachnoid and Gnat are back in action. It might be a lost crew member’s residual energy, or it might be something far worse. Osiris New Dawn Patch Notes – OctoFantastic Frightsīe careful what you find creeping in the darkness. ![]()
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